title_profile


marcan
General Info
Name
Marc-Antoine Hamelin

Birthplace
Montréal, Québec, Canada

Current occupation:
Senior Environment Artist at Bioware

Goal
I am always looking forward to creating stunning environment art for video games while keeping myself constantly challenged and up-to-date.

For a full resume, please click HERE.

Details
Job summary
  • 3d modeler, environment specialist
  • Texture artist
  • Shader setup
  • Lighting
Tools used
  • 3D Studio Max (7 years +)
  • Photoshop (9 years +)
  • Unreal Engine 3
  • Z-Brush
  • CrazyBump
  • Unfold3d
Worth mentioning
  • Good understanding of composition and colours
  • Experience assisting the technical artists to establish pipeline tools

 

Work Experience
May 2010-August 2010
As a Senior Environment Artist at Ubisoft:
I worked on an undisclosed project.

2010
As a Senior Environment Artist at Ubisoft:
I worked on Splinter Cell: Conviction's downloadable content (DLC), the Insurgency map pack released in May 2010.

2009
As a Senior Environment Artist at Ubisoft:
I worked on Splinter Cell: Conviction, which was released on Xbox360 and PC.

2008
I was teaching both the shaders and the environment art classes at the NAD Center, in the design and digital art for video games program.

2008-2009
As an Environment Artist at Electronic Arts:
Army of Two: The 40th Day, released on Xbox360 and PS3 in 2009.

2008
As Lead Artist at Electronic Arts:
Army of Two Veteran Pack downloadable content (DLC) released on Xbox 360 and PS3.

2005-2008:
As an Environment Artist at Electronic Arts:
Army of Two, strong 3+ million worldwide sales, released on Xbox 360 and PS3.


Education
UniversitY of Quebec in Chicoutimi
Certificate in 3d animation and graphic design
2010-current

NAD Center
Design and digital art for video games
2004-2005

College Ahuntsic
Graphic Design
2003-2004

Infography and prepress colour calibration
2002-2003