title_profile


marcan
General Info
Name
Marc-Antoine Hamelin

Birthplace
Montréal, Québec, Canada

Current occupation:
Senior Environment Artist at Eidos

Goal
I am always looking forward to creating stunning environment art for video games while keeping myself constantly challenged and up-to-date.

For a full resume, please click HERE.

Details
Job summary
  • 3d modeler, environment specialist
  • Texture artist
  • Shader setup
  • Lighting
Tools used
  • 3D Studio Max (10 years +)
  • Photoshop (13 years +)
  • Unreal Engine 3
  • Z-Brush
  • CrazyBump
Worth mentioning
  • Good understanding of composition and colours
  • Experience assisting the technical artists to establish pipeline tools

 

Work Experience
September 2012 – Present
Senior Environment Artist
Eidos

August 2010 – September 2012
Senior Environment Artist
Bioware

Mass Effect 3: Omega (2012 -- Xbox 360, PS3, PC)
Mass Effect 3 (2012 -- Xbox 360, PS3, PC)
Mass Effect 2: Arrival (2011 -- Xbox 360, PS3, PC)

June 2009 – August 2010
Senior Environment Artist
Ubisoft

Driver 5: San Francisco (2010 -- Xbox 360, PS3, PC)
Splinter Cell: Conviction's Insurgency Map Pack DLC (2010 -- Xbox 360, PC)
Splinter Cell: Conviction (2009 -- Xbox 360, PC)

2005 – 2009
Environment Artist / Lead Artist
Electronic Arts

Army of Two: The 40th Day (2009 -- Xbox 360, PS3)
Army of Two Veteran Map Pack DLC (2008 -- Xbox 360, PS3)
Army of Two (2007 -- Xbox 360, PS3)


Education
UniversitY of Quebec in Chicoutimi
Certificate in 3d animation and graphic design
2010-2011

NAD Center
Design and digital art for video games
2004-2005

College Ahuntsic
Graphic Design
2003-2004

Infography and prepress colour calibration
2002-2003